Factorio throughput unlimited balancers. 36 May 22, 2017 · Re: 8-8 Belt balancers for v0.

Factorio throughput unlimited balancers In the version posted above if lanes 1 and 2 are backed up then lanes 3 and 4 will only get half of the input. 36 May 22, 2017 · Re: 8-8 Belt balancers for v0. Credit /u/FastAndFishious Added 3-3 lane balancer. Any throughput-unlimited balancer will do this for any combination of inputs and outputs, but some of the larger ones get pretty unwieldy. Basically in this nomenclature, your 4-4 balancer would be "4-4 Unlimited Throughput". is this because a slowdown on belt #1 doesnt then get filled by belts 3 and 4? so this isn't a properly completely rebalancing system? > 4 x 4 Throughput-Unlimited belt balancer. The 6 balancers of the standard design are a result of placing 2 throughput limited balancers back-to-back, then cutting out two splitters in the middle, as back-to-back splitters The splitter priority technique used in the 1-3 and 1-6 has been extended to the 1-5, 1-7, and 1-9, making them throughput unlimited. As I say in my section on throughput unlimited balancers, this will not suffice if you want optimal throughput under every configuration. Jan 30, 2024 · Lane balancers also balance both sides of each belt. Nov 20, 2021 · The Flow Router (FR) can be characterised as a &quot;Universally Throughput Unlimited&quot; (UTU) Belt Balancer that may or may not balance inputs or outputs… May 12, 2019 · Throughput unlimited fluid balancer. I'm guessing you mean "full output-if-enough-items-to-fill-4-belts-are-coming-in", or am I missing something? Throughput-unlimited (TU) balancers always provide full throughput. This is what we want. May 7, 2016 · UTU = Universally throughput unlimited There exist UTU balancers for 3, 4, and 5 belts, and likely for any number of belts. ♥ the longer underneathies, thanks devs! A throughput unlimited balancer will start to prefer certain belts when it’s outputs clog. Nov 14, 2018 · The mistake is not there. Examples are given in this Jupyter notebook, along with a Python implementation of an iterative algorithm for computing the flow for any set of belts and splitters. I know there's loads of 8-belt balancer designs around, but most of the compact ones seem to be throughput-limited (except by putting two in series). 36 May 22, 2018 · Hello, I thought this 4-4 balancer was throughput unlimited. Splitt the output to 8 again. Simple and always full throughput. What I'm looking for is only 3-3, 4-4, 5-5, 6-6, 7-7, 8-8. However, obviously the ones that merge more belts into less belts are throughput limited, because 4 full belts cannot possibly fit onto 2 full belts. May 30, 2025 · To be throughput unlimited, a balancer must fulfil the following conditions: 100% throughput under full load. Mar 17, 2023 · Throughput-unlimited (TU) balancers always provide full throughput. Compact design. A Universal balancer is a Throughput Unlimited balancer that also has the added property of perfect operation under all blockage situations. Credit u/Fooluaintblack. Try the same test on both the 2-2 variants as you did for the 4-4. From all (in-game) testing of this design I've done so far, I couldn't find a combination of in- and outputs with limited throughputs. 3to2. 4 balancers makes a throughput limited 4x4 balancer. I think these are from redditnames are short, but i don't recall the origin. For example this compact throughput unlimited 8 belt balancer: Balancers that I am relatively proud of are the 3 to 4, 4 to 5 and 4 to 8 belt balancers. A splitter network is TU when it does not limit throughput for any combination of input and output belts. After that place a 4 to 4 belt balancer. Throughput unlimited version in comments. Could someone of the splitter gurus out there please confirm? EDIT: as has been shown in the comments, this Sep 21, 2024 · It doesn't require a full-fledged, fractal-based design with unlimited throughput, but it needs some rudimentary effort. Find blueprints for Factorio with advanced searchCopy of Raynquist's Spring 2022 belt balancer collection, organized into nested blueprint books by number of input belts. This is not what we want. Lane balancers also balance both sides of each belt. I refer to splitters as Dec 27, 2024 · im a factorio noob so just checking some intuitions > Example of 4 x 4 naïve Throughput-Limited belt balancer. more Added 3-3 lane balancer. Regular n-n balancers are only guaranteed to provide full throughput when all inputs or all outputs are utilized. To be throughput unlimited, a balancer must fulfil the following conditions: 100% throughput under full load. The 6 balancers of the standard design are a result of placing 2 throughput limited balancers back-to-back, then cutting out two splitters in the middle, as back-to-back splitters Nov 20, 2021 · The Flow Router (FR) can be characterised as a &quot;Universally Throughput Unlimited&quot; (UTU) Belt Balancer that may or may not balance inputs or outputs… Lane balancers also balance both sides of each belt. Still haven't had a chance to test, but the balancer is probably working exactly as advertised. Added short descriptions of lane balancers and throughput unlimited balancers to relevant blueprints. Inside are all balancers with up to 8 input and output belts plus some additional balancers that I had still lying around. Throughput balancers can be classified as a throughput limited and a throughput unlimited balancer. They also work well enough for evenly loading / unloading trains and storage facilities. 182 votes, 58 comments. 15 belts. For instance, adding a regular 3-3 belt balancer before my lane balancer should make it 100% throughput unlimited. Any arbitrary amount of input belts should be able to go to any arbitrary amount of output belts. How? by coppercoil » Sun May 12, 2019 6:45 pm I’m developing a fluid balancer for my train station to empty all fluid wagons at once despite of uneven consumption. Ore fields are denser in the middle. Jan 6, 2018 · Re: 3-2 balancer with unlimited throughput by Zavian » Sat Jan 06, 2018 6:54 pm I just use a normal 4-4 balancer with an extra balancer on the end to reduce it to 2 belts output. Nov 12, 2020 · Both balancers are correct. Mar 9, 2021 · Copy of Raynquist's Fall 2020 belt balancer collection, organized into nested blueprint books by number of input belts. Also includes lane balancers for 1, 2, 4, 6, and 8 lanes. For the balancers that are not, you can achieve unlimited throughput by putting the required belt balancer before one of these lane balancers. Can't test now as I'm not at home, but it seems like half your belts go through without any lane balancing? Also, those little 1-1 lane balancers are not input balanced (source: wiki page on balancers ). Am I missing something? Using version 16. Put more succinctly: For each N-to-N balancer, in order to be throughput unlimited: Each output belt must contain 1/N belts of input from each input belt. Jan 12, 2017 · I finally finished my own belt balancer compendium. EDIT: I seem to be unable to read properly today. Balancers often do not fulfill the second condition because of internal bottlenecks. more Replaced 12-12 with an inline version based on the new 6-6. Please provide blueprints! Presenting the Universal balancer We all know the regular 4-4 balancer and the throughput unlimited version with the extra splitters on the end. <0. Oct 11, 2016 · The only way to make a truly throughput unlimited balancer is to get a normal throughput unlimited balancer of twice the size, split each input belt side to its own belt and run that through the larger balancer. It's composed of two non-UTU 10 to 10 balancers, each of which is made from five 2 to 2 balancers (splitters lol) and two 5 to 5 balancers, with a bunch of shuffling in the middle. Any balancer can be made a throughput unlimited version of itself by stacking a second one on the end, though usually you can make something more efficient than that. Apr 10, 2023 · Is the balancer you want to use Universal Throughput Unlimited? By that, does it take any number of belts of input and distribute them evenly among any number of belts of output? If yes, then just use the one balancer. A number of the included balancers are smaller and/or better throughput than those included in earlier Throughput-unlimited (TU) balancers always provide full throughput. Another thing to note is that a universal balancer by necessity must have some form of loopback from the output to the input, so if your balancer doesn't have that then it can't be universal. Here are my most optimized results: Bl… Where can I find universal throughput unlimited lane balancer blueprints? Sorry I'm late to the party here, just started getting serious about this game recently. So your balancer in that case is limited to a 2 belt throughput, even if you have 4 active input belts and 4 active output belts. Balanced output over each side of each belt. A train build: uses 1 train of iron plates and 1 train of copper plates. Balanced input from each side of each belt. May 22, 2017 · Re: 8-8 Belt balancers for v0. The first one can be improved (with a fun twist). May 22, 2018 · The problem inherent with this balancer is that the "back up tick" needs to be timed with the gaps on the 50% sides. Jan 6, 2018 · I just use a normal 4-4 balancer with an extra balancer on the end to reduce it to 2 belts output. Feeding the mall, where consumption is anything but stable, is another case where balancers are quite handy, though less 'needed' than the mines. I've been using only the 4-4 balancer and then doing whacky shit if I have more or less lanes. 12 to 4 throughput unlimited (all belt colors) 12 to 6 (blue belt) 12 to 12 (all belt colors) 16 to 16 inline (blue belt) 16 to 16 throughput unlimited (all belt Mar 17, 2023 · Find blueprints for Factorio with advanced searchCopy of Raynquist's Spring 2022 belt balancer collection, organized into nested blueprint books by number of input belts. Involving: Belts (balancers, crossings), Inserters, Chests, Furnaces, Assembling Devices Optimized production chains. It is as robust against all loadings as is possible in Factorio using a minimum number of splitters. A number of the included balancers are smaller and/or better throughput than those included in earlier So I put forth a design challenge to the community to see if anyone can come up with a 3-Belt Balancer that is actually universally throughput unlimited (maybe it's possible, idk; I was reading about splitters on the wiki today and noticed that looped splitter setups can produce divisions by arbitrary integer values, which just might allow for The large size of throughput unlimited balancers make them unpopular for people balancing more than 4 belts, so they either make do with regular balancers, or they make do with just 4 belts. A number of the included balancers are smaller and/or better throughput than those included in earlier May 23, 2017 · Voila: 8-4 balancer. Here is my design updated for 0. A number of the included balancers are smaller and/or better throughput than those included in earlier There is a proof that for a balancer to be throughput-unlimited there have to be at least Nlog (N)-N/2 splitters (where N is the power-of-two number of belts). May 8, 2016 · If only any k of the output belts will accept any throughput (and those that do accept the full belt's worth of throughput), then the balancer will allow for full throughput on all available output belts (all belts are same speed). 36 May 8, 2016 · If only any k of the output belts will accept any throughput (and those that do accept the full belt's worth of throughput), then the balancer will allow for full throughput on all available output belts (all belts are same speed). After that you can use yellow belts. Dec 27, 2024 · I built a Factorio belt balancer solver. 349K subscribers in the factorio community. Lane balancers that balance the lanes of single belt (possible to combine with belt balancers for more belts than 1, but more complicated). 36 So your balancer in that case is limited to a 2 belt throughput, even if you have 4 active input belts and 4 active output belts. (x-post from /r/factorio) If you follow any of the above links, please respect the rules of reddit and don't vote in the other threads. 3-3 balancer is now throughput-unlimited. Many universal balancers are in fact throughput limited, not unlimited. , transporting raw stone from a mining drill to a Stone Furnace to be transformed into a brick. Most other attempts at 3 belt balancers are throughput limited. Have you determined whether it's throughput-unlimited? Throughput Balancers that are throughput limited may not be able to provide maximum output if one or more outputs are blocked. The output may be unbalanced for uneven lane consumption, but at least the balancer doesn't limit throughput. My design is mathematically equivalent to a 4-4 belt balancer, but for the 4 lanes of 2 belts. OK, then universal is just the new way to say Throughput Unlimited (TU). I will quote some of the notebook here for those who don't wish to follow the link. Need heelp figuring out either a: how to make belt balancers myself, or b: a 24 to 24 balancer that fits within a 26-wide footprint (sadly, the most common 24-24 balancer is too wide). Unlimited throughput for any combination of input-output. On a true throughput unlimited balancer, if you block 4 lanes of the output (no matter which ones), you keep 4 lanes of throuput. This and other universal balancers ensure your factory downstream is operating in the ratios you built it in. That mine doesn't need input balancing and it doesn't need unlimited throughput on 8 redbelts First use splitters to reduce to 4 belts. For 8 belts you need 8*3-4=20 splitters. Feb 5, 2021 · There could be two possible types of belt balancers; namely the throughput and universal balancers. At least if you want them to be throughput unlimited and properly balanced. 360K subscribers in the factorio community. Mar 9, 2021 · The splitter priority technique used in the 1-3 and 1-6 has been extended to the 1-5, 1-7, and 1-9, making them throughput unlimited. AND Each full input belt must have a path through the balancer such that it can produce 1 full belt of output. When a full 8 belts are input, this gives 6 belts out, but when 4 belts are input, it will give you 3 belts out unless Find blueprints for Factorio with advanced searchCopy of Raynquist's Spring 2022 belt balancer collection, organized into nested blueprint books by number of input belts. The first one will work correctly even without the self-looping parts and will then essentially be a perfect 1-4-to-1-4 balancer, that is it'll work regardless of how many and which inputs and outputs are used; it's equivalent to the 4-belt throughput unlimited balancer which is so ubiquitous in the community. (The proof can be found on this sub, can't find the link atm) Your 8-belt balancer only has 16 splitters, so cannot be throughput-unlimited. Community-run subreddit for the game Factorio made by Wube Software. You can find more balancers online, like the Balancer Book by Raynquist. Therefore each lane balancer can consume from any input belt which allows this 4-4 balancer to function in a truly throughput-unlimited fashion. png The splitter priority technique used in the 1-3 and 1-6 has been extended to the 1-5, 1-7, and 1-9, making them throughput unlimited. The large size of throughput unlimited balancers make them unpopular for people balancing more than 4 belts, so they either make do with regular balancers, or they make do with just 4 belts. TU is short for Throughput unlimited, meaning that no matter what combination of inputs and outputs you have, it will be able to pass everything through at full speed And putting two of the smallest 16x16 balancers in a row should make a throughput unlimited 16x16 that requires red undergrounds, but is only 31 blocks wide. May 22, 2018 · Hello, I thought this 4-4 balancer was throughput unlimited. 15+ by Laogeodritt » Wed Jun 14, 2017 7:37 pm Ooh, nice design! Always nice to save some space on 8-belt balancing. . This helps you to scale the base to the available input. In the case above, note how each set of 4 input belts have only 3 belts leading away. If only any k of the output belts will accept any throughput (and those that do accept the full belt's worth of throughput), then the balancer will allow for full throughput on all available output belts (all belts are same speed). If you have an A to B balancer and A>B, it can't be full throughput since some items coming in will have to wait for their turn to be pooped out the output side. From tiny 2x2 grids to a massive 16x16 monster, every step revealed new solver tricks, numeric hiccups, and devious debugging puzzles. The 6 balancers of the standard design are a result of placing 2 throughput limited balancers back-to-back, then cutting out two splitters in the middle, as back-to-back splitters So this balancer (as are all unlimited balancers (at least the ones with inputs as a power of 2)) is actually two limited balancers connected front to back, this is the first basic 8-8 balancer, and the rest after that is its own 8-8 balancer. These throughput unlimited balancers cover most cases: 4 4 and 8 8. Please note that this is NOT a 8-8 balancer for lanes. Credit u/FastAndFishious. So, I have made a quick try in the belt manner. Leftmost tanks work like wagons, tanks on the right are buffers for consumption. Aug 24, 2019 · Circuit-free solutions of basic factory-design to achieve optimal item-throughput. For that an 8-8 balancer needs at least 12+ (12-4)=20 splitters. 306 votes, 29 comments. 355K subscribers in the factorio community. Throughput-unlimited (TU) balancers always provide full throughput. Credit /u/Fooluaintblack Replaced 12-12 with an inline version based on the new 6-6. A number of the included balancers are smaller and/or better throughput than those included in earlier Jan 19, 2018 · In my experience, if you add lane (as opposed to belt) balancers to all the inputs before the main bus then these are good enough. May 8, 2016 · Given any integer k between 1 and n (where n=3 in our case), and full throughput on any k of the n input belts (and none from the rest). Alright what do you mean with "throughput unlimited". The 6 balancers of the standard design are a result of placing 2 throughput limited balancers back-to-back, then cutting out two splitters in the middle, as back-to-back splitters May 7, 2016 · A useful thing to notice is that if an n-belt balancer is universally throughput unlimited, then the corresponding (n-1)-belt balancers for every set of (n-1) inputs and (n-1) outputs must also satisfy the universally throughput unlimited condition (or the original n-belt balancer wouldn't have the property). What is the difference between unlimited and limited? Also, what is the point of balancers that go from smaller number of lanes to larger number of lanes (like 2 to 3 or 4 to 6 etc. Throughput unlimited balancers where the balancing doesn't break if any number of inputs is blocked. Only 10 tiles long. If you just want them to sorta spread stuff out, then it's pretty easy. Totally willing to exploit the new splitter mechanics, but have no idea how to do so; belt balancing is still something very confusing to me. The normal will have the same problem while the unlimited works perfectly. The first one can give you access to a system of passing through items in either limited or unlimited state. ) if they ultimately decrease the throughput per lane? Mar 17, 2023 · Find blueprints for Factorio with advanced searchCopy of Raynquist's Spring 2022 belt balancer collection, organized into nested blueprint books by number of input belts. I also suggest to set the input on the middle lanes to priority. A number of the included balancers are smaller and/or better throughput than those included in earlier Find blueprints for Factorio with advanced searchCopy of Raynquist's Spring 2022 belt balancer collection, organized into nested blueprint books by number of input belts. 15> New 8-8 belt balancer. If no, AND you need that particular functionality, then simply put two of the balancer back to back. The 6 balancers of the standard design are a result of placing 2 throughput limited balancers back-to-back, then cutting out two splitters in the middle, as back-to-back splitters Jun 6, 2017 · Yes yes, ANOTHER balancer compendium, but I haven't seen one of these yet: The balancers balance both belts and lanes. None of the designs I've found and tested will allow full throughput on any lane right now, I find that one of the lanes, at any time, will always have about 2/3 full throughput even though one of the lanes is completely backed up. In a "throughput unlimited" balancer, if output lanes 1 and 2 aren't being used and back up, lanes 3 and 4 will get the full input of the balancer. Jun 22, 2024 · That's overkill. 320 votes, 117 comments. Making larger balancers is very, very hard. Dec 1, 2019 · Put a Pair of big ol balancers (or one Unlimited Throughput Unlimited balancer) such that the smelting columns all feed into it and the output belts all stay compressed. Jun 24, 2024 · Also you say the balancer has "unlimited throughput", but this is only when all the inputs and outputs are being used, so it is not throughput unlimited (TU). I have been reading a lot about different types of throughput in terms of belts (balancers mostly). 10 to 10 Universally Throughput Unlimited Balancer I couldn't find any 10 to 10 UTU (Universal Throughput Unlimited) belt balancers, so I decided to make my own. Balancers are included for all configurations from 1-1 to 9-9, plus some 10-x, 12-x, 16-16, 32-32, 64-64, and 128-128. Regular balancers are only guaranteed to provide full throughput when all inputs or all outputs are utilized. Yes, you can double any balancer to get a throughput unlimited balancer, however, such an arrangement isn't necessarily the smallest arrangement that is both balancing and throughput unlimited. Should be throughput unlimited, *if* you only draw 1 belt per output splitter. Updated the 3-2 balancer to be 1 tile shorter. Dec 27, 2024 · The Throughput-Unlimited Factorio Belt Balancer A core dynamic in Factorio is transporting items between different production buildings using conveyor belts, e. The easiest (although not very elegant) solution to all such balancing issues is to put two balancers in a row. Count perfect, input & output balanced. In Factorio, we call this throughput unlimited, or "not throughput limited", meaning that all the input belts can be full of items and the system won't slow things down. Have you determined whether it's throughput-unlimited? May 22, 2018 · Hello, I thought this 4-4 balancer was throughput unlimited. g. A large build: part of the base uses exactly 4 belts of iron plates. There Throughput-unlimited (TU) balancers always provide full throughput. bijgl lkumdh rzp obbnh djzia evte zazo umrr vqyl kemnjl ukyauk cjzq brxq berahj qlqbzloc